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Update Review - Tower of Undead B4F

6/17/2025 12:54:46 PM

 

I. New Content

1. New Dungeon: Tower of the Dead B4F

  1. Concept:
    1. New Dungeon, in the series of Tower of the Dead.
    2. Higher difficulty than Automata Lab.
    3. Able to obtain Myth EXP.
    4. Able to obtain materials for new Unique Rings.
  2. Dungeon Information:
    1. Dungeon Name: Tower of the Dead B4F
    2. Requirement: Lv. 190+, BSLv 11+
    3. Entrance: Undead Ground (X113, Y132)
    4. Entry Item: Epaulet of Undead B4F
      1. Available at NPC Peddler Unon / Remote Shop
      2. Price: 5,000,000 Alz + Divine Stone x3
    5. Maximum Participant: 7 people
    6. DP: 24
    7. Guild Treasure BP: 5,800
    8. Legacy Exploration Point: 110
  3. Restriction:
    1. Duration: 40 minutes
    2. Item Usage:
      1. Odd Circle: 10 times
      2. Protection of Veradrix: 10 times
    3. Daily Entry Limit: 30 times
  4. Rewards:
    1. Mon-Sun:
      1. 1st – 10th: Holyroid (70%, MLv 91 or lower)
      2. 5th: Legendary Cube – Tower of the Dead B4F
      3. 10th: Option Scroll Cube (Ultimate)
    2. Sat-Sun:
      1. 15th: Legendary Cube – Tower of the Dead B4F, Option Scroll Cube (Ultimate)
    3. Dungeon Boxes:
      1. Relic Boxes x3
      2. Legacy Boxes x5
      3. Legendary Boxes x1
  5. Drop Table:

    Box or Monster

    Item Name

    Relic Box

    Demonite Items (Top-Epic)

    Dragonium Items (Sub-Epic)

    Demonite Epaulet (Guardian / Sage / Fighter)

    Slot Extender (Highest / Ultimate)

    Force Core (Ultimate)

    Upgrade Core (Highest / Ultimate)

    Faded Black Jewel

    Legacy Box

    Demonite Items (Top-Epic)

    Dragonium Items (Sub-Epic / Top-Epic)

    Demonite Epaulet (Guardian / Sage / Fighter)

    Slot Extender (Highest / Ultimate)

    Astral Bike Card (PW5 / QW7)

    Force Core (Ultimate)

    Upgrade Core (Highest / Ultimate)

    Legendary Box

    Dragonium Equipment (Lower Epic)

    Dragonium Equipment (Upper Epic)

    Demonite Epaulet (Guardian / Sage / Fighter)

    Slot Extender (Highest / Ultimate)

    Astral Bike Card (PW5 / QW7)

    Upgrade Core (Highest / Ultimate)

    Defensive Earring +8

    Vampiric Earring +9

    Amulet of the Resist +6

    Ring of Luck +5

    Critical Ring +5

    Essence Rune (Defense Ill)

    Venomarakia

    Tainted Soul of Undead

    Unknown Horror Hecaton Ceres

    Pulsating Heart of the Hekaton

    Fragment of Memory x10

2. New Unique Rings

    1. New Unique Rings:
      1. Source:
        1. Material can be obtained from Dungeon Tower of the Dead B4F
        2. Rings can be crafted by using Request system at NPC Chloe – Port Lux

Item Information

Muddy Undead’s Ring

Hekaton's Ring

Appearance

Condition

Lv. 160 or higher

Lv. 160 or higher

Stats

Basic Stats

Critical Rate +16%

Critical Rate +16%

Critical DMG +10%

Critical DMG +20%

Cancel Ignore penetration +15

Penetration +30

Slot Option

Penetration +50

Penetration +50

Epic Stats

HP +100

HP +200

All Attack UP +35

All Attack UP +80

Accuracy +150

Accuracy +200

Request Information

Muddy Undead’s Ring

Hekaton's Ring

Registration Fee

400,000,000 Alz

800,000,000 Alz

or

Chloe's Token x20

Material

Tempus Ring x1

Tainted Undead’s Ring x1

Tainted Soul of Undead x1

Pulsating Heart of the Hekaton x1

Slot Extender (High) x2

Slot Extender (Highest) x1

Binding Status

Character Binding

Character Binding

Material Information

Tainted Soul of Undead

Pulsating Heart of the Hekaton

Appearance

Drop Monster

Dungeon - Tower of the Dead B4F

Dungeon - Tower of the Dead B4F

4th Boss - Venomarakia

Final Boss - Unknown Fear Hekatoncheires

Binding Status

Tradable

Tradable

3. New Essence Rune (Defense III)

  1. Essence Rune (Defense III):
    1. Source: Legendary Box - Tower of the Dead B4F
    2. Learning Material / Stats

      Lv

      Learning Material

      Stats: Defense

      Divine Stone

      AP

      1

      -

      50

      5

      2

      7

      80

      10

      3

      7

      110

      15

      4

      7

      140

      20

      5

      7

      170

      25

      6

      14

      200

      30

      7

      14

      230

      35

      8

      14

      260

      40

      9

      14

      290

      45

      10

      14

      320

      50

      11

      21

      350

      55

      12

      21

      380

      60

      13

      21

      410

      65

      14

      21

      440

      70

      15

      21

      470

      75

      16

      28

      510

      80

      17

      28

      550

      85

      18

      28

      590

      90

      19

      28

      630

      95

      20

      28

      670

      100

4. Pet

  1. Concept:
    1. Pet is now working as appearance only.
    2. Pet Appearance is now accessible from Costume UI, under Pet category.
  2. Features:
    1. Pet can be registered into the Costume UI for Pet Appearance.
    2. The list of registered / unregistered Pet Appearance is account-based, but each character in the account can have different Pet Appearance equipped.
    3. Registering a specific amount of Pet gives specific achievements (refer to the Achievements section).
  3. Other Changes:
    1. Removal of items related to providing Pet EXP (e.g.: Essence Rune, Blessing Beads…).
    2. Remove the effect of giving Pet EXP from various contents (e.g.: Titles, Durational Services, Buddy Buff, Guild Buff…)

5. Anima Mastery

  1. Concept:
    1. Pet Mastery is now separated from Pet and totally irrelevant to Pet.
    2. New system named “Anima Mastery” is added to inherit and expand existing Pet Mastery.
  2. Features:
    1. Anima Mastery is account-based system, all characters from the same account share the same setup.
    2. 30 option slots inherited from Pet Mastery, according to Normal / Covenant / Trust grade
    3. 10 option slots were newly added for Anima Mastery, aka Transcendence grade
      1. However, the Transcendence grade is locked by default.
      2. Require 300,000,000 Alz to unlock.
  3. Anima Mastery Slot Options:
    1. Granting Slot Option can be done directly in Anima Mastery UI.
    2. Different grades have different pools of available options and chances.
    3. Granting Slot Option costs differently based on grade:
      1. Normal: 2,000,000 & Force Essence x20
      2. Covenant: 2,500,000 & Force Essence x25
      3. Trust: 3,000,000 & Force Essence x30
      4. Transcendence: 3,500,000 & Force Essence x35
    4. Granting specific Anima Mastery options gives specific achievements (refer to the Achievements section)
    5. Available Options per grade:

      Normal

      Covenant

      Trust

      Transcendence

      Stat Name

      Value

      Stat Name

      Value

      Stat Name

      Value

      Stat Name

      Value

      HP

      80

      HP

      120

      HP

      160

      Critical DMG

      5%

      MP

      30

      MP

      50

      All Attack

      20

      All Skill Amp. Up

      3%

      All Attack

      10

      All Attack

      15

      Defense

      30

      Penetration

      17

      Defense

      12

      Defense

      20

      Attack Rate

      120

      All Attack

      27

      Attack Rate

      80

      Attack Rate

      100

      Defense Rate

      75

      Cancel Ignore Penetration

      18

      Defense Rate

      45

      Defense Rate

      60

      HP Auto Heal

      15

      STR

      20

      Critical DMG

      2%

      Critical DMG

      4%

      MP Auto Heal

      15

      DEX

      20

      Critical Rate

      1%

      All Skill Amp. Up

      2%

      Add. Damage

      15

      INT

      20

      Minimum Damage

      1%

      HP Auto Heal

      10

      Resist Critical DMG

      8%

      DMG Reduction

      18

      HP Max Absorb Up

      5

      MP Auto Heal

      10

      Resist Down

      2%

      Defense

      35

      MP Max Absorb Up

      5

      Add. Damage

      20

      Resist Knock Back

      2%

      Add. Damage

      18

      Max Critical Rate

      1%

      Resist Critical DMG

      5%

      Resist Stun

      2%

      Normal Attack DMG Up

      4%

      All Skill Amp. Up

      1%

      Resist Down

      2%

      Accuracy

      100

      Cancel Ignore DMG Reduction

      20

      HP Absorb Up

      1%

      Resist Knock Back

      2%

      Penetration

      15

      HP

      200

      MP Absorb Up

      1%

      Resist Stun

      2%

      Ignore Penetration

      16

      Cancel Ignore Evasion

      120

      Evasion

      100

      Accuracy

      80

      Resist Skill Amp.

      3%

      Ignore Accuracy

      140

      HP Auto Heal

      5

      Penetration

      11

      Ignore Accuracy

      120

      Evasion

      120

      MP Auto Heal

      5

      Ignore Penetration

      12

      DMG Reduction

      15

      Ignore Evasion

      140

      Add. Damage

      10

      Resist Skill Amp.

      2%

      Ignore DMG Reduction

      35

      Accuracy

      120

      Skill EXP

      10

      Ignore Accuracy

      100

      Ignore Resist Critical DMG

      8%

      Defense Rate

      90

      Alz Drop Rate

      10%

      DMG Reduction

      12

      Ignore Resist Skill Amp.

      4%

      Attack Rate

      140

      Box Drop Rate

      2%

      Ignore DMG Reduction

      25

      Ignore Resist Critical Rate

      1%

      Ignore Resist Knock Back

      3%

      Resist Critical Rate

      1%

      STR

      10

      Normal Attack DMG Up

      3%

      Ignore Resist Stun

      3%

      Resist Critical DMG

      2%

      INT

      10

      Ignore Resist Down

      3%

      Ignore Resist Down

      3%

      Resist unable to move

      2%

      DEX

      10

      Ignore Resist Knock Back

      3%

      Resist Knock Back

      2%

      Resist Down

      2%

      Ignore Resist Critical DMG

      6%

      Ignore Resist Stun

      3%

      Resist Stun

      2%

      Resist Knock Back

      2%

      Ignore Resist Skill Amp.

      3%

      Aura Mode Duration Increase

      2

      Resist Down

      2%

      Resist Stun

      2%

  4. Saved Slot:
    1. For each grade, there will be 5 Saved Slots by default.
      1. Total 20 Saved Slots for all 4 grades
    2. At any time, player can select any combination of Saved Slots.
    3. Saved Slots can be sealed into Anima Gem of the corresponding grade with all existing stats.
      1. Extraction Cost: Force Gem x488
      2. Generated Anima Gem will be tradable
  5. Preset:
    1. By default, 3 Presets will be provided.
    2. Players can expand to another 2 Presets using Force Gem x100 for each additional Preset.
    3. Each Preset can have a different combination of Saved Slots.
  6. Others:
    1. Existing items related to legacy Pet system will be converted after the update maintenance.
    2. Changes to conditions of achieving Title / Achievement:
      1. Old: Triggering by granting specific stats to Pet Slot
      2. New: Triggering by granting specific stats to Anima Mastery Slot
        1. No changes to the option required to grant.
        2. No changes to the rewards of related achievements / titles.

6. Equipment Presets & Combined Presets

  1. Concept:
    1. Equipment Preset is a mechanism that allows character to configure and switch between sets of items seamlessly.
    2. Combined Preset is a mechanism that allows character to configure different presets from other systems and switch between them seamlessly.
  2. Equipment Preset:
    1. Equipment Presets are character-based.
    2. By default, 01 Profile will be provided, expandable up to 05 Equipment Profiles.
      1. Purchasing 10,000,000 Alz per additional Equipment Profile.
    3. A new button in Equipment UI for editing the Equipment Preset.
    4. A temporary Preset Zone UI for players to rearrange items for Equipment Preset.
    5. Able to register in Quick Slot for fast switching between Equipment Profiles.
    6. Switching between Equipment Profiles won’t affect Battle Modes as long as at least one weapon is still equipped.
  3. Combined Preset:
    1. 05 Combined Presets are provided by default, Combined Presets UI can be accessed via Cabal Menu.
    2. Allow to configure presets from other systems, including Equipment, Platinum Insignia, Diamond Insignia, Force Wing, Anima Mastery.
    3. Able to register in Quick Slot for fast switching between Combined Profiles.

7. Campfire

  1. Concept:
    1. A new system that allows players to get special buff by participating.
  2. Basic Information:
    1. Available from:
      1. NPC Deighton – Grocer in Bloody Ice.
      2. Remote Shop.
    2. Price: 1,000,000 Alz
    3. Requirement: Level 40 or higher.
  3. Usage:
    1. Setup:
      1. Organizers can use the Campfire item from inventory.
      2. Campfire can be set up inside towns or fields.
    2. Participate:
      1. To participate in a Campfire, players must ask for permission and get accepted
      2. Guild members can participate in the Campfire set up by another guild member without permission.
      3. Up to 8 players can receive buffs from Campfire
    3. Restrictions:
      1. Cannot accept PvP requests while organizing / participating in a Campfire.
      2. Cannot be used in Dungeon, Mission War, Mission War Lobby, PvP Battle, Mission Battle.
  4. Campfire Buffs:
    1. Participation Buff: Duration 15 minutes
      1. Fully Recover HP (once)
      2. 2,500 Skill EXP per 60s
      3. 800 Force Wing EXP per 60s
      4. 5,000 SP per 60s
      5. 400 BP per 60s
    2. If Campfire fire lasts 30 minutes, additional effect for Participation Buff:
      1. EXP +10%
    3. Exclusive Buff by using Campfire Powder: Duration 15 minutes
      1. Campfire Powder (Red): All Attack Up +50
      2. Campfire Powder (Green): Movement Speed +50
      3. Campfire Powder (Blue): Defense +50
      4. Campfire Powder (Violet): Boost HP Restoration +10%
    4. Removal of items related to providing Pet EXP (e.g.: Essence Rune, Blessing Beads…).
    5. Remove the effect of giving Pet EXP from various contents (e.g.: Titles, Durational Services, Buddy Buff, Guild Buff…)

8. Damage Amplifier

  1. Concept:
    1. Add Damage Amplifier (Lv. 8) for PvP Activities.
    2. Add Shiny Damage Amplifier (Lv. 1 – Lv. 8) for PvE Activities.
    3. Add Booster Storage for storing and supporting quick access to Damage Amplifiers.
  2. Sword / Magic Damage Amplifier (Lv. 8):

    Recipe

    Features

    Required Amity

    Registration Fee (Alz)

    Material

    Count

    Amity Gained

    Success Rate

    Sword Damage Amplifier (Lv. 8) x100

    Add DMG 100-150

    7,000

    8,000,000

     Material Core (Palladium)

    20

    3

    90%

    Mixture (Lv.8)

    10

    Magic Damage Amplifier (Lv. 8) x100

    Add DMG 100-150

    7,000

    8,000,000

     Quartz core (Palladium)

    20

    3

    90%

    Mixture (Lv. 8)

    10

    Convert Sword Damage Amplifier (Lv. 8)

     

    7,000

    8,000,000

     Magic Damage Amplifier (Lv. 8)

    100

    0

    90%

    Convert Magic Damage Amplifier (Lv. 8)

     

    7,000

    8,000,000

     Sword Damage Amplifier (Lv. 8)

    100

    0

    90%

  3. Shiny Damage Amplifier (Lv. 1 – Lv. 8):

    Recipe

    Features

    Required Amity

    Registration Fee (Alz)

    Material

    Count

    Amity Gained

    Success Rate

    Shiny Damage Amplifier (Lv. 1) x100

    PvE All Skill Amp. +1% - 3%

    -

    2,000,000

     Astral Core (Titanium)

    50

    10

    100%

    Force Core (Low)

    5

    Mixture (Lv. 1)

    10

    Shiny Damage Amplifier (Lv. 2) x100

    PvE All Skill Amp. +2% - 4%

    1,000

    3,000,000

     Astral Core (Shadow Titanium)

    50

    10

    100%

    Force Core (Med)

    5

    Mixture (Lv. 2)

    10

    Shiny Damage Amplifier (Lv. 3) x100

    PvE All Skill Amp. +3% - 5%

    2,000

    4,000,000

     Astral Core (Osmium)

    50

    10

    100%

    Force Core (High)

    5

    Mixture (Lv. 3)

    10

    Shiny Damage Amplifier (Lv. 4) x100

    PvE All Skill Amp. +4% - 6%

    3,000

    5,000,000

     Astral Core (Red Osmium)

    50

    10

    100%

    Force Core (High)

    5

    Mixture (Lv. 4)

    10

    Shiny Damage Amplifier (Lv. 5) x100

    PvE All Skill Amp. +5% - 7%

    4,000

    6,000,000

     Astral Core (SIGMetal)

    50

    10

    100%

    Force Core (High)

    5

    Mixture (Lv. 5)

    10

    Shiny Damage Amplifier (Lv. 6) x100

    PvE All Skill Amp. +6% - 8%

    5,000

    7,000,000

     Astral Core (Mithril)

    50

    3

    100%

    Force Core (Highest)

    5

    Mixture (Lv. 6)

    10

    Shiny Damage Amplifier (Lv. 7) x100

    PvE All Skill Amp. +7% - 9%

    6,000

    8,000,000

     Astral Core (Archridium)

    50

    3

    100%

    Force Core (Highest)

    5

    Mixture (Lv. 7)

    10

    Shiny Damage Amplifier (Lv. 8) x100

    PvE All Skill Amp. +8% - 10%

    7,000

    9,000,000

     Astral Core (Palladium)

    50

    3

    100%

    Force Core (Highest)

    5

    Mixture (Lv. 8)

    10

9. Battle Mode Transcendence Expansion

  1. Concept:
    1. Additional Skill Transcendence Point can be earned.
    2. Transcendence Point can be earned by using “Characteristic Unlock Potion”.
  2. Features:
    1. New unlock quest is added “Chloe's New Testament”:
      1. NPC Chloe – Port Lux
      2. Reward: Activation of Recipe for “Characteristic Unlock Potion”
    2. Skill Transcendence Point:
      1. Before: 200 points.
      2. After: Additional 55 points, a total of 255 points.
    3. Add “Characteristic Unlock Potion” recipe at NPC Chloe – Port Lux.

      Recipe

      Features

      Required Amity

      Registration Fee (Alz)

      Material

      Count

      Amity Gained

      Success Rate

      Characteristic Unlock Potion

      Use to gain 01 Skill Transcendence Point

      -

      50,000,000

      Upgrade Core (High)

      10

      0

      100%

      Upgrade Core (Highest)

      10

10. Achievements & Titles

  1. New Achievements & Titles for:
    1. Granting Option in grade Transcendence of Anima Mastery System.
    2. Registering a specific amount of Pet Appearance.
    3. Clearing new dungeon Tower of the Dead B4F.

    Category

    Achievement

    Details

    Reward

    Achv. Pts.

    Title

    Normal

    Hit the same spot

    Grant a "Critical DMG" option to
    the Transcendence Anima Mastery

    30

     

    Strong in every way

    Grant a "All Skill Amp." option to
    the Transcendence Anima Mastery

    30

     

    It's no use blocking

    Grant a "Penetration" option to
    the Transcendence Anima Mastery

    30

     

    Shared Achievement

    Pet Collector

    Register 1 Pet Appearance

     

    First Pet
    HP +20

    Register 5 Pets Appearance

     

    Cute Companion
    Cancel Ignore Penetration +5

    Register 10 Pets Appearance

     

    Serious Tamer
    Defense +12

    Register 20 Pets Appearance

     

    Pet Master
    All Attack Up +15

    Find the root of the dead

    Clear Tower of the Dead B4F

    1

    20

     

    10

    25

     

    30

    35

     

    50

    45

     

    100

     

    Down, further down
    PvE Crit. DMG +1%
    PvE Defense +10
    Resist Crit. DMG +1%

    200

    55

     

    300

    65

     

    500

     

    Twisted Undead Slayer
    PvE Crit. DMG +2%
    PvE Defense +15
    Resist Crit. DMG +2%

    700

    80

     

    1000

     

    Liberator of the Muddy Soul
    PvE Crit. DMG +3%
    PvE Defense +25
    Resist Crit. DMG +3%

    1500

    85

     

    2000

    100

     

    3000

    120

     

    5000

     

    Beyond the Tower of the Dead
    PvE Crit. DMG +4%
    PvE Defense +40
    Resist Crit. DMG +4%

11. Other Additions

  1. New Launcher.
  2. Additions to Equipment:
    1. Allow 03 Arcanas can be equipped at the same time (cannot equip duplicated Arcana type).
    2. Specialized slots for Arcana / Effector / Artifact for each type, cannot equip different items into the specialized style.
    3. After the maintenance update, Arcana / Effector / Artifact must be unequipped then equipped again to get stats applied.
  3. Add new Binding Status “Account Non-Transferable”:
    1. Item with the Binding Status “Account Non-Transferable” cannot be transferred between accounts.
    2. In case player tries to transfer between accounts, an error will be displayed.
    3. “Account Non-Transferable” can be combined with other Binding Status.
    4. “Account Non-Transferable” item will be marked with red-double-arrow mark.
    5. Items from several contents will be marked with “Account Non-Transferable” Binding Status.
    6. Existing items before the update maintenance will not be affected.
    7. Durational items won’t be affected.
  4. Add new Warp Points for Mutant Forest.

 

II. Changes

1. Item Sorting Priority

  1. Due to the addition of “Account Non-transferable” option, sorting priority is updated in case the items are the same, sorting priority will be based on:
    1. Period (if applicable)
    2. Account Non-transferable (if applicable)
    3. Binding Status
      1. Character Binding
      2. Account Binding
      3. Tradable

2. Icon Placement under the HP Bar Area

  1. Due to the addition of new content, the placement of icons under the HP Bar area is updated:
    1. Combined Preset
    2. Damage Amplifier
    3. Aura Mode (if applicable)
    4. Battle Mode (if applicable)
    5. Campfire (if applicable)
    6. Potion of Veradrix (if applicable) 

3. Automata Lab

  1. Changes to Drop Table:
    1. Change the Drop Rate of:
      1. Astral Bike Card – Type PW5
      2. Astral Bike Card – Type QW7
      3. Upgrade Core (Highest)
    2. Change the Drop Items:
      1. Critical Ring +4 > Critical Ring +5
      2. Ring of Luck +4 > Ring of Luck +5
  2. Change to Myth EXP amount of Holyroid given upon completion of certain times of the Automata Lab
    1. Old: 50% Myth EXP
    2. New: 55% Myth EXP

4. Binding Status of Time Piece

  1. Target Extraction:
    1. Artifact of Dawn
    2. Artifact of Twilight
    3. Artifact of Midnight
  2. Changes:
    1. Time Piece generated from extraction of target Artifact items will be Account Binding
    2. Binding Status of existing Time Piece before update will not be changed